builtinlocked
non-PPR · 20 global stats
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Global weights
Points per unit of each stat, for every player at every position.
- Passing Yards pass_yardspts/unit
- Passing TDs pass_tdspts/unit
- Interceptions Thrown pass_interceptionspts/unit
- 2-Pt Conversions (Pass) pass_2ptpts/unit
- Rushing Yards rush_yardspts/unit
- Rushing TDs rush_tdspts/unit
- 2-Pt Conversions (Rush) rush_2ptpts/unit
- Receiving Yards rec_yardspts/unit
- Receiving TDs rec_tdspts/unit
- 2-Pt Conversions (Receiving) rec_2ptpts/unit
- Fumbles Lost fumbles_lostpts/unit
- FG Made 0-19 fg_made_0_19pts/unit
- FG Made 20-29 fg_made_20_29pts/unit
- FG Made 30-39 fg_made_30_39pts/unit
- FG Made 40-49 fg_made_40_49pts/unit
- FG Made 50-59 fg_made_50_59pts/unit
- FG Made 60+ fg_made_60pluspts/unit
- Field Goals Missed fg_missedpts/unit
- Extra Points Made pat_madepts/unit
- Receptions rec_receptionspts/unit
Global brackets
Weekly milestones for every position: a tier ladder over one stat, e.g. 0 points under 200 rushing yards and 4 above it. A position's own brackets are added to these.
No brackets.
Position overrides
Layered on top of the global weights: extra stats, a participation baseline, and DST-style brackets.
No position overrides. Everyone is scored with the global weights.
Rules JSON
{
"global": {
"weights": {
"pass_yards": 0.04,
"pass_tds": 4,
"pass_interceptions": -2,
"pass_2pt": 2,
"rush_yards": 0.1,
"rush_tds": 6,
"rush_2pt": 2,
"rec_yards": 0.1,
"rec_tds": 6,
"rec_2pt": 2,
"fumbles_lost": -2,
"fg_made_0_19": 3,
"fg_made_20_29": 3,
"fg_made_30_39": 3,
"fg_made_40_49": 4,
"fg_made_50_59": 5,
"fg_made_60plus": 5,
"fg_missed": -1,
"pat_made": 1,
"rec_receptions": 0
}
}
}