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PPR 1.0 · 20 global stats

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Global weights

Points per unit of each stat, for every player at every position.

  • Passing Yards pass_yardspts/unit
  • Passing TDs pass_tdspts/unit
  • Interceptions Thrown pass_interceptionspts/unit
  • 2-Pt Conversions (Pass) pass_2ptpts/unit
  • Rushing Yards rush_yardspts/unit
  • Rushing TDs rush_tdspts/unit
  • 2-Pt Conversions (Rush) rush_2ptpts/unit
  • Receiving Yards rec_yardspts/unit
  • Receiving TDs rec_tdspts/unit
  • 2-Pt Conversions (Receiving) rec_2ptpts/unit
  • Fumbles Lost fumbles_lostpts/unit
  • FG Made 0-19 fg_made_0_19pts/unit
  • FG Made 20-29 fg_made_20_29pts/unit
  • FG Made 30-39 fg_made_30_39pts/unit
  • FG Made 40-49 fg_made_40_49pts/unit
  • FG Made 50-59 fg_made_50_59pts/unit
  • FG Made 60+ fg_made_60pluspts/unit
  • Field Goals Missed fg_missedpts/unit
  • Extra Points Made pat_madepts/unit
  • Receptions rec_receptionspts/unit

Global brackets

Weekly milestones for every position: a tier ladder over one stat, e.g. 0 points under 200 rushing yards and 4 above it. A position's own brackets are added to these.

No brackets.

Position overrides

Layered on top of the global weights: extra stats, a participation baseline, and DST-style brackets.

No position overrides. Everyone is scored with the global weights.

Rules JSON
{
  "global": {
    "weights": {
      "pass_yards": 0.04,
      "pass_tds": 4,
      "pass_interceptions": -2,
      "pass_2pt": 2,
      "rush_yards": 0.1,
      "rush_tds": 6,
      "rush_2pt": 2,
      "rec_yards": 0.1,
      "rec_tds": 6,
      "rec_2pt": 2,
      "fumbles_lost": -2,
      "fg_made_0_19": 3,
      "fg_made_20_29": 3,
      "fg_made_30_39": 3,
      "fg_made_40_49": 4,
      "fg_made_50_59": 5,
      "fg_made_60plus": 5,
      "fg_missed": -1,
      "pat_made": 1,
      "rec_receptions": 1
    }
  }
}